Welcome to our new forum!

Rules

Rules

This is where all of the rules of the site are kept.

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The Staff List!
by TimeCraked
Sept 28, 2015 17:51:24 GMT 10
Patches and Expansions

This is where you'll find Patches and Expansions. Patches fix rules and systems already in place, Expansions add new available content and systems.

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Patch 1.1 addition; "blues pacing update and doriki"
by angryscience
Apr 10, 2016 4:06:31 GMT 10
Events and Announcements

Keep an eye out for announcements, events and contests here.

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April Event!
by TimeCraked
May 15, 2016 12:41:01 GMT 10

General

Introductions and Goodbyes

Here is where you come to introduce yourself to the forum, or explain why you're going away whether it be temporary or permanent.

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Hello, I would like to Return
by anonymoogle
May 9, 2016 13:07:19 GMT 10
Roleplay Discussion

You can talk about anything relating to the rp here. here.

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Marauder Crew
by NewWorld
May 17, 2016 3:18:45 GMT 10
General Discussion

You can talk about anything here.

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Devil Fruits Ahoy!
by Yamashi/Aquila
Apr 29, 2016 12:46:48 GMT 10
Suggestions and Questions

Got an idea or a question to ask? This is the place to be.

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Flaws
by Elavi
May 2, 2016 13:51:38 GMT 10

Characters and Processes

Character Registration

Register you characters here, but take care to read the guidelines first and not to post your registration in any of the subforums. The exception is Incomplete Registrations.

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Alina Aoki
by alina
Jun 12, 2016 16:21:41 GMT 10
Purchases & Upgrades

Here is where you purchase new weapons, tools, ships and items. You can also upgrade and sell previously purchased items.

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Baby Mushi for Roan
by TimeCraked
Apr 17, 2016 14:52:51 GMT 10
Process Pending

Here is where you post all requests requiring moderator or administrator attention in this forum. E.g. New Techniques

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Thread Grading Round-up
by anonymoogle
May 20, 2016 3:59:55 GMT 10

The Blues [RP]

North Blue

Roleplay on the Northern Seas.

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Stirring Up Trouble. The Heat is on in Lyneel [Red Band]
by akarui
May 13, 2016 17:31:00 GMT 10
East Blue

Roleplay on the Eastern Seas.

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324
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Meeting of the Heart Pirates(SL)
by Yamashi/Aquila
May 31, 2016 6:11:32 GMT 10
South Blue

Roleplay on the Southern Seas.

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[Brick Slick Tourney] Phiggus Vs Junzo
by angryscience
May 21, 2016 0:57:49 GMT 10
West Blue

Roleplay on the Western Seas.

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2.3 - Beasts and Monsters
by awesomeluna
May 6, 2016 14:23:22 GMT 10

Calm Belt/Red Line [RP]

Red Line

The Red Line is a long continent that stretches around the entire world, perpendicular to the Grand Line and intersecting at two points – Reverse Mountain and Mariejois.

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The End of Judgment Part 2 [Solo, Finished]
by Junzo Arai
Apr 15, 2016 1:03:23 GMT 10
Calm Belt

The Calm Belt is a sea area that surrounds the Grand Line, called so because there are no winds or sea currents. As a result, sailing through it is extremely difficult, especially because it is the nesting ground for the sea kings. Even if a ship requires neither wind nor currents to sail, it would still be in danger of being attacked by these creatures.

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Grand Line - Paradise [RP]

Route 1

The Northern-most Route on the Grand Line lacks the civility of the others, the World Government's power being weakest here. Those seeking a lawless path will find joy here. It is next to Route 2.

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With Little Fanfare (Elavi)
by anonymoogle
May 3, 2016 17:20:47 GMT 10
Route 2

Situated between Route 1 and 3, this path holds a major community on every island in starkly different environments. It is the most populated of the five.

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Route 3

Labelled as the path of the Kings, legends indicate that both previous Pirate Kings traversed these routes and left their mark upon the natives. It is between Route 2 and 4, the World Government has captured a great number of rookie pirates on these islands.

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Route 4

Believed to be the safest route, located between 3 and 5. World Government operatives rarely encounter trouble and use it to transport both supplies & captives. However, they make sure to avoid 'Gladius' when shipping important cargo.

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Route 5

The Southern-most Route remains scarred by ancient conflicts and has never truly recovered. It is next to Route 4. Scavengers may be able to find remnants of old weapons on the islands where great battles were fought.

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Freshman year at the Five Animal School [FLASHBACK]
by anonymoogle
Feb 1, 2016 14:07:20 GMT 10
Out at Sea

The volatile currents and weather of the Grand Line can turn the most blissful journey into a life-threatening situation in a flash. Some gigantic sea monsters or unruly adventurers set the perfect scene for on-board shenanigans and naval battles?

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Sea Train Zone

The Sea Train Zone marks the area of the Grand Line where Routes merge. The Sea Train Network, constructed by Tom the Fishman, allows sea fairers to hop between islands at a price.

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Florian Triangle

Terror lurks within the fog of the Florian Triangle.

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Sky Islands

Come and join the Mile High club.

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OP: No Man's Story - Soundtrack
by Shiro Sagisu
Apr 19, 2016 0:16:46 GMT 10
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TOTEM; fantasy equine rpg
by Formie
Nov 29, 2018 12:29:19 GMT 10

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